![]() ![]() Maybe diplomacy-focused countries could establish something like a sphere of influence, granting benefits to their allies but also allowing them to spread their culture to sphered civs more easily? If there’s one thing Civ 6 is primed for, it’s building upon the diplomacy game to create a volatile and stimulating ecosystem of trade deals, multinational organizations, and political skullduggery. Maybe you don’t want to conquer a neighbor’s cities, but rather make them into a vassal or tributary state. While we’re at it, I think Civ could benefit from adopting a few more things from the grand strategy genre, like deeper diplomatic relationships. Perhaps even a shared Diplomatic Victory condition, if that’s not too blasphemous? It would also be great to see late-game treaty alliances like NATO or the Warsaw Pact in a Civ game. Perhaps the UN could pass a motion that makes religious war justification unlawful, for example. Such an addition could mesh beautifully with AI agendas and the casus belli system. The one victory condition from Civ 5 we’re missing so far is the Diplomatic one, and we also lack the late-game shake-up that was the United Nations. ![]() Continued abuse of our services will cause your IP address to be blocked indefinitely.Expand on the already great diplomacy systemĭiplomatic interactions with other leaders are a major strength of Civ 6. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. Canadian-American video game designer and developer Sid Meier helmed the creation of the 1991 turn-based strategy video game Civilization.Since then, it has spawned an acclaimed franchise that arguably makes for the best strategy game series along with Age of Empires. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This helped make maps feel more geographically natural than ever. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. In a huge overhaul, Firaxis ‘de-stacked’ units and changed the map from a square grid to a hex grid for Civ V. ![]()
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